Market
Player-to-player exchange for resources and crafted units.Tradable Items
Oil, ore, uranium, diamonds, tanks, airplanes, ships.Listing Fields
- Seller
- Quantity and remaining quantity
- Price per unit
- Status (active, sold, expired, cancelled)
- Expiration time
Crafting
Crafting is instant. Inputs are deducted from your storage and the finished unit is added.
Crafted units are deployed in warfare for damage multipliers — tanks for ground, airplanes for air, ships for sea — or sold on the market for a markup over raw material value.
Build, Sell, or Stockpile?
- Sell raw — fastest cash, lowest margin
- Craft and sell — higher margin, ties up materials
- Craft and stockpile — readiness for upcoming wars