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Your character grows along two tracks: perks (strength, endurance, intelligence) and levels (account XP).

Perks

Each training session adds +1 to the chosen stat.

Training Time

Frontend time formula:
Multipliers:
  • Gold training: 0.72
  • Money training: 9.6
Discounts applied to time:
  • Premium: ÷ 2
  • Stat ≤ 100: additional ÷ 2
  • Stat ≤ 50: additional ÷ 2

Training Cost

Where newLevel is the resulting stat value and hours is training duration:

Training XP

XP reward from a completed training session:

Levels and Experience

XP required to reach the next level:
You earn XP from:
  • Factory work — 1 XP per energy spent
  • War participation — 2 XP per energy spent
  • World Boss — scales with damage
  • Training — see formula above
  • Daily missions — fixed amounts per mission
Higher level boosts damage in combat and World Boss attacks (see Warfare).
Train in regions with a high education index (closer to 50) for faster perk progression — the time formula scales steeply with currentStat^2.